

However, I've realised that in order to maintain momentum, secure a higher level of donations, and make the project as a whole more manageable, it would be better to release a larger number of smaller chapters. What's that, you say? "Initial" three chapters? The original announcement only mentioned three! The second chapter, Secrets of Skullport, will follow, and the initial three chapters will be closed out with Hunt of the Heralds. It is with great pleasure that I can now confirm the first chapter of the campaign will be entitled Doom of Icewind Dale. Secondly, I received permission from Alan Miranda at Ossian Studios to use the story we developed for our Premium Module proposal as part of The Blades of Netheril campaign. Firstly, Beamdog recently released the HD Models & Texture Pack, which really does give the game a much-needed shot in the arm. In the end, a couple of things made my mind up for me.

Finally, I flirted with the idea of adapting the 5th edition adventure Baldur's Gate: Descent into Avernus as a way of producing more frequent content, which would helpfully grow my subscriber base while I worked out exactly which direction I wanted to go in. This led to some brief consideration that perhaps NWN2 would be a better platform for this campaign. Then I convinced myself that trying to produce 60 hours of gameplay for a story in which the PC began at level 17 would be an exercise in pain and frustration, and that naturally led to worries about whether reducing the starting level would anger fans.

For a while it looked like there may be an opportunity to develop another Premium Module for Beamdog and WotC. Here's more on that: Hello to all! So, in the six months since I originally announced this project, I've had the opportunity to re-think a few things. And now, we have this public Patreon update from the man that tells us a bit about the project's current trajectory and how it's now envisioned as a seven-part epic with chapters releasing all the way through 2025.

Last year, Ossian Studios' Luke Scull announced The Blades of Netheril - an ambitious module for Neverwinter Nights: Enhanced Edition that was supposed to pick up where the game's original campaign left off.
